NC - SC

NC - SC

◇◇◇◇◇ REMARK – THIS IS NOT MY MAIN BLOG ◇◇◇◇◇◇

The Better Blog Version is ON WORDPRESS *****To jest blog pomocniczy. Podstawowy jest tu (link trzeba przekopiować): **** https://tradycyjnyyahwista.wordpress.com/ STRUKTURA STRONY:•Wordpress blog zasadniczy, NOWOŚĆ: INDEKS A...Z. Bogate menu, galerie, *AKTUALIZACJE*, ŹRÓDŁA! •Blogger to blog pomocniczy – notatki, też komentarz itp. •YT – playlisty (aż z kilkanaście, PL i ENG.), WYCINKI - FRAGMENTY •Rumble – filmiki, filmy i WYCINKI, Dżek •JustPaste – pozostałe materiały i notatki, koment.

Search This Blog

Showing posts with label free 3D modelling software. Show all posts
Showing posts with label free 3D modelling software. Show all posts

Friday, April 28, 2023

LuxCore older MB SSE2 Compile?-partly FIX…Rule:1CPU1MB|Part Two: »LUXRAY...

Part 2 – Clang compiler checked (pgrep – OK), actualization of system Clang package brought one error-fix instantly, main issue now (as moths ago...) remains CMake rules that are applied also to... 1 of static .a libraries: "LinuxCompile-master/target-64-sse2/lib/libboost_python310.a', needed by 'bin/luxcoredemo'.". Other details are on the video. *Factor of build processes is symlinking & copying of Py #include files from Blender-Python-compatible downgraded (by command downgrade without r letter on its name ending) Python version. Some flexibility here is available by using Arch Linux.
(Rule 1CPU1MB = fully local compilation, no strange MS Azure platform/env, no intranet nor etc. – budget solution and satisfaction from not giving money to pokemonny devel– – – opment). I don't need „max factor” games, i don't need 8-core-threaded Pentium CPU processing units. Really Ultra/Giga HD resolution games, games, games the addiction makes big fun, joy, time waste & happiness?! Rendering can be scientific & spiritual art. ZAKHAR: BOTH. #SSE2 #mnemonics #luxcore #compilation #boost #linking #compilation #clang #luxcore #libraries #cmake #aur #archlinux #IT