YAHwism, Niebocentryzm (wklęsła Ziemia – Concave Earth), #Skycentrism, BLENDER & LuxCore Render, *physical* absurd of #Copernican Revolution explained, the inside Earth / geocosmos, basics of spirituality, #Jewishness (JeWsus, Holy Spirit Shikainyah, protestant÷catholic critic), computer programming, Python scripts, C++, astrophotography, science, physics, web aggregation, computer graphics, analysis, fact checking, some politics and economics blogging, skies, moonscape,IT
NC - SC
◇◇◇◇◇ REMARK – THIS IS NOT MY MAIN BLOG ◇◇◇◇◇◇
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Friday, June 13, 2025
Hyperphysics: Red Moon really a STANDARD at its low elevation-angles! YOU HAVE SHITTY CHEM–CLOUDS YOU CAN'T SEE IT too OFTEN?? #skycentrism #astrophotography,
A firmament refraction (not as prism, if lack of green).
•Whole Topic C++ -Researched: https://github.com/px2195/Traditional-Yahwist-Concave-Earth/
Saturday, July 22, 2023
Sunrays angular/directional CHECK 4 the #Skycentrism, mtPaint+Compiz – and Complicated RESULT now ❏COMPARE some former FUNNEL•see footage/[1 PICture] linked for EVEN MOREE!
Findings about light of the proxime sky – absolute basics of light theory for Concave Earthers
Preface to this part
Wideangle Simple light rays set type - convergent at proximity,•there•are•plenty•of•it!!
Whole larger set of rays has its interesting structure
This findings tend to be helpful in the •following areas, but not ltd. to:
Notes (remarks)
1. Mtpaint soft suffices – when it comes to fast software loading, GIMP is better
2. BUT I AM INTERESTED IN NATURE, NOT „EDITING”/REWORK/MONTAGE/REMIX/MIX/LIE CRAP — I BASE IT ON HOW THIS WORKS IN REAL NATURAL LIFE – WITHOUT „„PHOTOSHOP””, WITHOUT FOTOMONTAGE, AS IT IS STRAIGHT IN NATURE ETC. — THAT MEANS I USE MY ORIGINAL FOOTAGE AS NECESSARY BASE OF ALL EXAMINATIONS, FINDINGS, OF THEORY RESEARCH.
Thursday, June 22, 2023
Testing Sunrays model 4Skycentrism English Edition [PART #1] in #LuxCore Render soft, Objs Setup & Render #SC
The matrix is ... very ... inverse ...?
Rework = translation
•Translated „edition”, but extended a bit. •Material settings descr. OMITTED — you must learn to think & overcome laziness... . It's worth time needed!! •Physical sky parameters – it appears when clouds are accompanied by mist... & some other circumstances (4 sure a hole in sky). But plenty of it are placed on photograph's sites across internet. •Cylinder meshes duplicated by array operator, world volume – it is simple (for simple-minded minds). Complications can only be effect of atheistic stereotypes (bad will...) – on other vids I show that even world history, due to language(s) (Actually, TODO/waiting translated & reworked from PL lang. – in MULTI POVs I experienced it] relations and other stuff – must have short period of time. This one, a contrario, explains GEOMETRY of light propagation. • — as it's perceived and as it's in idealized Blender 3D geometric form.– sun light cylindrical beams when prolonged are converging to the some common, proxime point in sky space. This LOCAL POINT „determines” (more precisely – is treated as evidence) THAT sun can't be far away.
Sunday, January 15, 2023
Added vacuum material – Solar-planet atm. refraction model, v. IOR index...
Friday, October 21, 2022
Słońce - 4 ujęcia pomocnicze, test zniekształceń | Lens flares sun test – 4× (helper) photos
px2195 @px2195 · Apr 8, 2020 (wersja rozszerzona z dawnego https://justpaste.it/slonce-fotografia)
Geometria tego słońca - jakie wnioski?
Seria 3 zdjęć – ujęć, dla dobrego przybliżenia zjawiska które ogromnie wpływa na rezultat fotografowania – a zatem na ogólnonaukową jakość podejścia do tematu Wklęsłej Ziemi (Niebocentryzm Techniczny).
Ilość (i poziom) zniekształceń – zależy ile elementów (soczewek...) jest w aparacie, czy raczej w jego części aktywnej optycznie w torze światła urządzenia – czyli w obiektywie. Czy w ogóle są natomiast – od natężenia światła, w tym przypadku słonecznego. Dostrzegalna tarcza słoneczna ma tutaj zniekształcenia kształtu, fioletowe plamy, biała poświata jakby kopiująca obiekt.