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Showing posts with label turbulence. Show all posts
Showing posts with label turbulence. Show all posts

Sunday, April 16, 2023

TURBULENT Cloud #Cycles❚A contrario WHY BLENDER 2.79B INTERNAL SO FAST, ...

Simplicity is a key. Graphic cards ÷÷÷ multiprocessor computers are expensive & causing un-ecological wasting of electrical energy.

Core mechanism applied now was the displace modifiers inter-joined with Point Density node feature (in Cycles nodes editor). It is strange that Cycles packet even can do it. But it is still con of Cycles that it wastes time, when I can use fast, about hour-half, Internal Renderer, among other problems. I don't want to replace graphic card nor motherboard unnecessarily, to the lazy, & LYING corporations. Where is declared by businesses, quantum computer speed? They turned out false. Algorithm matters!! Simplicity is a key. Not the buffoonish.

Why Cycles is so slow at renderings? I think it uses very different methodology::

• Cycles is also noisy, even as American style/culture. Nature of issue is difference between fun (China pokemonism) and true meditation, contemplation. •Maybe, some useful usages of often used Cycles possibilities include satire, theoretically. •USA can't have much possibilities, because of constant factors of badly interpretated occultism. You can't learn ever your own Bible, in other words. Buffonism was always, this reflects EVEN NVIDIA overall development stages. Instead of being in TRUTH, corpoRATions prefer experiments, experiments... constantly, blindly. •No particle systems — option „Object Vertices” of point DENSITY node block enabled •The natural underlight of clouds – simulated here –»» non-Rayleigh scattering »»»»» suits good in Concavity analyzing of #SC Reality •No gradients in nodes – #simplicity matters •TODO: as mesh used as vertices source (-to Point Density) was made in Blender 2.79/older [BUT OK!] Cloud Generator, scripting in Python is imo more difficult. I didn't reviewed algorithm fully yet. •Software used: Bfor Artists 3.3.1 /= based on Blender 3.4.0 Alpha

PLAYLIST

•Rendering in Blender

TAGS

#mixshader #glossy #bsdf #Blender #3dblender #volumetrics #nice #beautiful #delicate #displace #migration #procedural #CloudGen #underlight #skylight #keepitsimple #3dmodelling #blenderartists #redshift #bforartists

Thursday, March 30, 2023

Curiculus in definiendo by atmospherics ❠science❞ used to hide Godly ori...

Nature IS NOT ROBOT, contrary to the computerization present in academic science. Modern sci unfidelity omit logics – all this is unnecessary, you like to hear words, words, words... but all this in past/present IS condemnation only. Simple Truth: Equations can't give life. Simple causal relation: Life invented equations – similar curiculus in definiendo has the topic descibed on this video. Abstraction of digits can't be origin of the concrete!!!! Water vapor & convecion etc... cannot BY-ITSELF-ONLY shape/create/... complicated cloud forms. and Unusual science hidden between Solomoh (that was scientist NOT ONLY the king or so on...) teachings. Needs to be shown. Simple look above Earth ground „level” [=Cabal l+evil, when i≈e] makes evidence that objects in the wind aren't newtonian. They are RATHER BIOLOGICAL/SPIRITUAL beings. Newton's science was mason's effort/dirty game limiting the possibilities, almost as Kopernic deal to remove Presence of God from Earth. In my (not ltd. to, see above in this desc. field) approach/#POV, they probably can have personalism features (as:: IMMA – being more than ... whole #nature). Keypoint in reasoning is natural difference between life & non-life. It doesn't relate to „panpsychism” BUT JUDAISM. Caused to #Buddhists discovered rather poverty, spiritual laziness and none more. Jewish though is more than Buddha, tai-chi, etc. dysfunctionalities. Strong's Concordance used: 03423 3423 ירשׁ ירשׁ yârash yârêsh {yaw-rash'} yaw-raysh' A primitive root; to occupy [...] – „Src.”: https://airplaneacademy.com/this-is-why-clouds-are-often-turbulent/ #CosmicCat #theory #replacement #fallacies #definition #logic #osmosis #science #keepitsimple #Faith #אמנה #IAMCREATED #Truth #amazing #Creationism #windofchange #Ruach #Kabbalah #clouds #influencing #interesting #idea #inversion #air #sky #weather #thoughtsystem #elements #breaking #physicallaws #vinegar #egg #psi #taichi #spiritusmovens #ascension #higherrealm #atheism #godexists #lifeforce #lifeforms #unusual #shocking #life #shaping #model #truemodeloftheworld #robotization #naturalism #philosophy #alternative #Wisdom #Proverbs #essentials #deepfake #analysis #convection #arguments #polemics #criticalthinking #logics #turbulence #butter #analogy #similarities #differences #Copernicus #Tanach #Tanakh #greatscientist #behumble #ultimate #engine #motor #gravity #gforce #gravitational #gravitation #thoughts

Sunday, February 26, 2023

Cloud Generator →Blender3.4-adapted Low turbulence@particles, Tex Displa...

Cloud Generator →Blender3.4-adapted Low turbulence@particles, Tex Displace modifier/mesh -NOISY&BLUR
The object_cloud_gen.py version with Principled Volume shader node for Blender 3.4'/»Cycles«, meritum is that it is WORSER than „legacy” rendering (actually, I am planning targeting LuxCore, Python applet would be short [in nature], — it is SO EASY to make stunning cloud even without script in the good old Lux (but crashing but I coded simple bash/py helper „hack”...) ... Lux rendering engine – is is beautiful even without point density', turbulence etc. – but recompilation without SSE3+ mnemonics to Blender 3.x.y does is difficult, maintainers, as far as I see, take approach of new, new, new seriously...) Notes: •Particle system used, as point density source •Cycles is noisy, long-lasting TIME WASTER during rendering process – false hope •In simple word, crap! •Irony: Maybe you plan to connect it to quantum computer? Ah... Quantum is relative to observer. Which observer? There is so many... •Additionally, Eevee „new, next, blah blah the baal idolatry cult” can't render this scene ----Playlist: „Rendering in Blender”---------- Tags: #addon #renderingengine #renderer #cloud #generator #Blender #Cycles #testing #test #comparison #plugin #coding #recoding #pointdensity #pointcloud #particlesystem #volumetric #engine #shader #principled #evaluation #raytracing #biased #raymarching #reprogramming #texture #displace #displacement #modifier #newversion #adaptation