NC - SC

NC - SC

◇◇◇◇◇ REMARK – THIS IS NOT MY MAIN BLOG ◇◇◇◇◇◇

The Better Blog Version is ON WORDPRESS *****To jest blog pomocniczy. Podstawowy jest tu (link trzeba przekopiować): **** https://tradycyjnyyahwista.wordpress.com/ STRUKTURA STRONY:•Wordpress blog zasadniczy, NOWOŚĆ: INDEKS A...Z. Bogate menu, galerie, *AKTUALIZACJE*, ŹRÓDŁA! •Blogger to blog pomocniczy – notatki, też komentarz itp. •YT – playlisty (aż z kilkanaście, PL i ENG.), WYCINKI - FRAGMENTY •Rumble – filmiki, filmy i WYCINKI, Dżek •JustPaste – pozostałe materiały i notatki, koment.

Search This Blog

Showing posts with label cellular Universe. Show all posts
Showing posts with label cellular Universe. Show all posts

Friday, April 19, 2024

Glossy Shader makes Evening Clouds Even Finer — in LuxCore Render. Subtle Red Underlight 4Skycentrism, (as sunlight **endpoint** at **below** side)

(For the main blog service, go click a Wordpress version. This is a helper-blog ONLY, not meant to replace the main portal)


Delicate result pattern is a key to rendering artistic essence of Concave Earth - related phenomenons. Game of colors is beautiful

 Remember about proper Contrast Node VALUE in LuxCore nodetree! The 10 can be OK very often, according to my experience & intuition.

This is one of key differences from viewpoint (and, standpoint) of some flat Earth narratives. They draw something, but omit practical aspects (such as, meditation, lens shape and light path through FIRMAMENT). Basically, Heavens canNOT have any „lens” — firmament is a prism, not the standard lens!! Maybe something called as sailors - knew „effect” photographed  somewhere at Concave Hollow Cellular Earth or Rumble (don't remember exactly the channel...), BUT the science behind Great Concavity is based rather on some system of empirical things (zooming of photo lens set for example – the «NONLINEAR» leveler equipment zooming view also). Main experience is definitely meditation, interlinked with science. 


Digression: „Sailor's Effect”.

— Variation — description [Polish lang. v. sim. to russian... so far] Around Time location https://youtu.be/ICdojkqEMTo?t=203

And, LuxCore Render is faster, only several hours (even without need of „GPU compute”: OpenCL/CUDA etc. frameworks). Cycles a contrario, wastes several days. OFTEN, and is incompatible & inaccurate generally. Specifically, it HASN'T ANY, ANY dispersion.

°Some tricks in Cycles can't be named optical dispersion effect. The Cycles is bad, simply. I can't recommend even Eevee Next, if to want 100% satisfying Clouds.
°Rendering in „Lux” or Blender Internal is something very different than „comic” – ness (comic style, all this Grease Pencil, etc.)of „mainline”, „pumpatible” Cycles renderer usages, applications.

—If we treat IT as sci-fi, or some hysteric comic book, we remain ATHEISTS.

Role of Concave Earth studies ALWAYS must be that — G-d is ONE, BUT Philosophically Personalistic & specifically Proxime. All narration, not matter which: „humanistic” approach, or „scientific” — go in one direction: Replacing Old Copernican „agnostic” with more ultimate means of rationalization (some real science).

•Thus, computer graphics, generally IT, CAN bring to the goodness. Computers are not as bad as some conspiracy theorists can speak.

•Computers are NOT „geeky”, „such hazardous, unsecure” beast. ONLY (im)morality can turn it into. NOT the computer science in itself. Everything depends on morality of the user. IoT (Internet Of Things) can be dual, as everything else in life. Choose good, not bad. & Keep It Simple.

Not next chaos theory – I viewed not one digital camera zooming experiment. If You have for example, adult ADHD, maybe you should wait to the change in your personality, first — sorry, but advanced physics if for serious people.

Friday, May 26, 2023

Caustics as Wings of Holy Spirit/TEMPLE’ate Analysis: GENERAL mechanism,...

Glassy sea mixed with w/fire & form of Earth system: Ap 4:6; Ap 15:2; Ap 10:6; Ap 13:12; Ps 102:26; Ps 104:5; Ps 24:1; Ps 47:9; Hi 9:6; Hi 9:8; Hi 26:11; Hi 18:18; Hi 26:7; Hi 26:9; Hi 26:10; Hi 36:29-30; Hi 37:17; Mt 8:12 . ––– you read but couldn't open mind. Why idea Bible don't teach about structure of Heaven–PROXIMITY?? My POV is that it does teach it – it has been „hidden” in structure of verses. Great Universe is only a buffoonish replacement of G-d's Glory. No words how big cosmos is mistake-ful. Real Holy Scripture doesn't wrote about any „ultracosm” nor moving NOR rotating ball. But arose false translations, big s**t in process of normal meditation – rather, Knowing Creator. Can't you see Verses (see above) are very systemic, even as computer software??! Verses itself !! Not only what denotes to passukim!!! Holy Scripture is more precise, logical, straight than in churching pulpits!!!! •Not very great effort to find on internet. There are also other spectacular elements in the structure of so-called „natural phenomenon”. Experiment is simple: glass of water, some lamp/emitter, table. I don't know which light bulb type is adequate. •Brief but experimental & geometric explanation on video •Nature does is Temple of Holy Spirit. Geometry type implies findings about Temple Structure. Is is concentric (for analogy-containing example, it has geometry as BNC cable). One in another. Thus, circles are often in similar setting to the shown. Winged structures/lines are fixated popularly in „science” as „Tangent arc”. •This is translated version, thus small – currently. #holyspirit #apocalypse #wings #glass #bulb #glassofwater #light #temple #tangent #godsearch #sanctuary #concaveearth #skycentrism #cellearth #cellularuniverse #misconceptions

Monday, September 20, 2021

Przekrój Biblijnej Wklęsłej Ziemi NC z litosferą, bez „płaszcza” jamy As...

Kilka ujęć w programie graficznym 3D (Blender):
•pokrój ogólny „TEORII” WIELKIEJ WKLĘSŁOŚCI (a raczej jej przekrój)
• + 2 zbliżenia na powierzchnię Euroazji.