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Showing posts with label atmospheric refraction. Show all posts
Showing posts with label atmospheric refraction. Show all posts
Saturday, October 12, 2024
Cut spectral distribution in sky prismatic-like gradient –simply GREEN **LACK** in overall range!!
Tuesday, March 14, 2023
Refraction BELOW❢ Clouds◉◇Concave Sunlight End Stage |When light touches...
Refraction BELOW!Clouds◉◇Concave Sunlight End Stage |When light touches Clouds @ evening&mornings
#IAMCREATED Sun light bend UP DIR in Concave Earth „englobed” / capsule cosmos. && LuxCore is comparable to 2.79[b] Internal.
It suffice to experiment with various node values, cloud noise,
Basic #rendering parameters:{
1 CPU / Thread
Tiled 64px
AA Samples: 2
2 light spot emitters + !!!NOTE: I forget to mention about additional white source that is necessary
Multipass ON
}
Some other params of project: •Displace strength 0.4, midlevel 0.5 / unchanged
•Volume Nodes: Voronoi F2 „Blender Clouds” – Soft, 3D mapping, Mix/Mix, Adding blue color WITH clamping, Homogeneous Volume, 0.3 Scattering Scale, Asymmetry 0.2
•Another, inter-joined part of this computer model / study is finding the best renderer to show this clouds. I found „Lux” is OK even if in some bit measure produces renders by using another algorithm. Internal renderer is based on another texturing system, from my experience about 2.79. I can have turbulence here in easy way, with „„old”” cloud generation plugin. But it is of „course” incompatible. Seems as previous versions were different at targeting certain usages. Recent versions of whole packet seems targeted to pokemonny (big-shit) style of computer graphics culture, not so ...due to features ... but rather due to MINIMALISM in programming Blender. Minimalism as always sign of crash. Poverty is 100% effect of sin — buffonism of America #USA consists of it. Directions in art are simple evidence of the mainstream falloff.
•Contained in 2×Playlists:
–Rendering in Blender
–4ENG...
•Link /source:
https://en.wikipedia.org/wiki/Atmospheric_refraction
#procedural #TYPOLOGY #concaveearth #concavity #greatunification #theory #cosmiccat #whiskers #sunlight #raytracer #science #study #presentation #findings #tiled #cloud #spotlight #emitter #multi #refraction #dispersion #prism #prismatic #optical #optics #physics #physical #2.80 #evening #morning #redshift #beautiful #nice #pink #dramatic #skies #scenery #modelling #scientific #examining #examination #propagation #transmission #displace #texture #mesh #3dblender #Multipass #highlight #underlight #visualization #rendering #solarsystem #factcheck #englobed #truemodeloftheworld #IAMCREATED #cellular #universe #bending #stage #debunked #revealed #truth #fascinating #inspiring #sunset #sunrise #interesting #alternative #faithandscience #theearth #planetearth #voronoi #simulation #analysis #rethink #rethinkyourperspective #wakeup #godexists #godisnotdead #project #shape
Friday, March 3, 2023
✔Altered∡angle Sun still Green-Pt5❙Atm refraction renderings implies Kop...
#5: ⊗Sun position (➯ degrees above the horizon) has been ALTERED now to higher above horizon level, but resultant rendering is still green – in general, by reducing the on-ball Earth life theories to absurd, result of operation chrominance aberration, „granulated” details are even red... .
⊗ Sun was modeled as mesh light on all series' vids
!!! •Sun size abstracted on the series. „Assumption” of convex Kopernik rotating ball displaces sun relative to the convex earth
•Cosmic Vacuum world volume joined to scene properties panel (I discussed IORs on previous video blog entries). It doesn't have somewhat big impact.
•Interesting details, scene view recorded inside this screen dump – in plan uploading it to GitHub
•Blender 2.79b
•LuxCore UI / standalone (run by helper Bash/Python script that renders previously saved file – currently opened by Blender as Script requirement – getting title from „wmctrl” command) — in order to make Lux stable on programmatically complicated scientific scenes.
•Ciddor & air atmospheric layers (concentric spheres with differing indexes of atmospheric refraction) comes from Py script also
•Usage NOT requiring big RAM, I have approx. less than 3GB +with ZRAM compression driver, massive Brave browser opened simultaneously in background. But when rendering another scene, for other BUT JOINED topic – I must use Tile option in Lux.
•BIDIR CPU, Metropolis sampler
•I don't think sun mesh subdivision level matters, as having some experience with it so far
••Flat e. is also scam, I strongly prefer ✔Concave one
---- 2 playlists
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#degrees #scientific #science #chromosphere #solarsystem #luxcore #standalone #analysis #debunked #angular #dispersion #bidirectional #concaveearth #concavity #series #theglobe #verification #truemodeloftheworld #atmospheric #refraction #refractive #refraction_of_light #studies #examination #testing #presentation #granular #3dmodelling #3dblender #cosmos #theories #godexists #proximity #interplanetary #propagation #sunlight #raytracing #raymarching #red #green #chromatic #aberration #scenery #projects #cellularuniverse #evidence #Kopernik #copernicus #natureofreality #scatteringoflight #rayleigh #shape #geology #geomorphology #geography
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